VZfit supports both cadence and speed sensors you can attach to any stationary bike.
Cadence and speed sensors are mounted differently from each other. With a cadence sensor mounted on the pedal crank, you will get correct cadence, but your wheel speed will be assumed for a 3:1 gear ratio no matter what your actual gearing is. With a speed sensor mounted on rear wheel hub, you will get correct wheel speed, but your cadence will be assumed for a 1:3 gear ratio.
Note: If you have both kinds of sensors on your bike, you will need to decide which to register with VZfit. If you have a sensor that can work both ways, be sure its mode matches how you’ve mounted it. Cadence sensors won’t work correctly if mounted as speed sensors, and vice versa.
When using cadence or speed sensors instead of the VZfit Sensor Kit, note you won’t start/stop moving for a few seconds after your pedaling changes. All of the games are playable with that delay, and we’ve tuned things like drafting and capturing gems to work better with it.
With a cadence or speed sensor you are expected to use the Oculus hand controller to perform game actions. The trigger acts as the main button, and B/Y (Quest) and touchpad button (Go) act as the secondary button for diving. The secondary button also makes you go in reverse in games that support that, because cadence sensors can’t measure direction.
You can also purchase any Bluetooth Media Button for use with a cadence or speed sensor. Pre-pair it with the Oculus headset like the VZ Button. You won’t get the correct icons in game, but use the “previous track” as the main button and “next track” as the secondary button.
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